Tanks

Tyr Tank Roster

Six lights, seven mediums, five heavies — pick a job before you spend SLVR.

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Complete Tank Roster Hub

Tyr’s roster is eighteen specialized vehicles split into three classes: six lights, seven mediums, five heavies. Early Access launches with more than twelve unlockable hulls; the rest sit behind XP, SLVR, or the Alpha Program. You may pick any unlocked tank regardless of what your seven teammates drove. There is no enforced composition, which is how you get six heavies and zero vision. Use this hub to pick a job, then open the class page. Rankings live on the tier list, not here.

Light — Fuse, Ikarus, Kestrel, Phantom, Seeker, Alecto

Lights own camo. Fuse is 45%, Ikarus 42%, Kestrel 39%, Phantom 37%, Seeker 34%, Alecto 32%. Their job is to sit in the 400 m dashed circle of a heavy that cannot see them, ping the target, and leave. Clip guns on this class: Ikarus loads 4, Kestrel loads 3. Seeker is the Alpha Program scout whose Snitch drone hunts unspotted hulls; the model was intentionally unfinished during playtests. Full notes: light tanks. Rankings: light tier list.

Medium — Arbalest, Ark, Deadeye, Ranger, Rook, Tempest, Valor

Mediums are the flex. Camo sits in the 9–26% band (Arbalest is the loud 9%; Ark 26% with a bush ability). Tempest is the hull-down teacher: strong turret, five-shell autoloader, Recall gates. Deep playbook: Tempest. Deadeye loads 2. Ranger deploys ramps. Ark plants a bush and un-spots. Rook and Valor sit in the 21–24% camo pocket as generalists. Arbalest is a medium that plays like a noisy sniper. Full notes: medium tanks. Rankings: medium tier list.

Heavy — Atlas, Fortis, Helio, Maul, Tricera

Heavies are the spotlight. Camo: Fortis 7%, Maul 6%, Helio 5%, Tricera 4%, Atlas 0%. They will be lit if anyone has LoS inside 400 m. Their armor exists to bounce shells and convert those bounces into Energy. Atlas brings Sonar so the class is not completely blind. Mass works in their favor on rams. Full notes: heavy tanks.

Stats that matter on every hull

  • Camo % — shrinks the solid spotting circle. List is on spotting.
  • Clip size — Ikarus 4, Kestrel 3, Deadeye 2, Tempest 5. Others are single-shot.
  • Hull vs turret traverse — only Alecto, Fuse, Tempest, and Atlas have turrets that keep up with (or beat) hull rotation. Everyone else loses the reticle if they spin the hull.
  • Shell velocity — higher velocity hits moving lights. Check before you snipe on Scorch.
  • Ability cost — 33 starting Energy may or may not cover one cast. Energy.
  • Keystone tech — max-level swap that changes the hull’s identity. Do not buy it until you have a build.

Unlock order and SLVR

Tanks unlock along a default track. SLVR can jump the queue and also buys shells and components. Playtesters who spent SLVR on extra hulls before ammo regretted it. Drive Sandbox copies first. Vehicle Mastery kicks in after level 20 with titles; it is a prestige layer, not a new gun.

Alpha Program tanks (Seeker is the headline) use work-in-progress models on purpose so you remember they will change. Do not treat an Alpha pick as a finished tier list god.

How to choose a first main

If you like information warfare, take a light and live in bushes. If you like clip burst and Recall games, take Tempest. If you like being the gray wall, take Fortis or Atlas and stop your teammates from shooting your own bounced shots. Then learn armor and maps on that one hull for a week.

The video on this page is Stoke’s Alpha Program explainer — experimental tanks, unfinished art, feedback loop. Watch it so you do not flame a Seeker for a hitbox that is still clay. For match rules, how to play remains the parent page. For hardware, system requirements.

FAQ

Frequently Asked Questions

Quick answers for new Tyr pilots and returning playtesters.

How many tanks are in Tyr?

Eighteen in the public roster: six lights, seven mediums, five heavies. Early Access unlocks more than twelve of them.

Can I pick any tank in a match?

Any hull you have unlocked. There is no role lock, so bring vision on purpose.

What is the Alpha Program?

Experimental tanks with unfinished models. Seeker is the scout with Snitch. Expect balance changes.

Where should I spend SLVR first?

Shells and components, not a full roster. See builds and the build planner.